Yasmin Fodil
Adjunct Assistant Professor of Public Administration

Yasmin Fodil is a Senior Strategist at GOOD/Corps, a Strategy Consultancy that works at the intersection of engagement and social impact. Before joining GOOD/Corps, Yasmin founded and ran BYO consulting, a consultancy that helps non-profits and government agencies use design technology to make the world a better place.  Ms. Fodil received a Master’s degree in Public Policy from the Harvard Kennedy School, where she focused her studies on democracy, politics, and institutions.  Prior to graduate school, Ms. Fodil was the Information Officer for the Office of the Arts and Special Projects at the NYC Department of Education and received her Bachelor’s degree in Government from Cornell University.

Ms. Fodil is a frequent speaker on issues related to strategic design, technology and engagement in the social sector, and has created and collaborated on several notable projects and reports related to engagement strategy, public policy, Government 2.0, and technology service design: BYO projects, a collection of projects that make the world a better place through creative problem solving, experience design, technology, and community engagement; Experience Hacking Lab, a space that uses experimental research methods to create concepts for new products and services; the conceptual design of the Massachusetts Veterans and Family Benefits Finder; the “Key Performance Indicators Toolkit: New Methods for Measuring a Library’s Community Impact for Chicago Public Library; a report on how U.S. Federal Agencies can Use Social Media to Increase Civic Participation”; the first New England Government 2.0 Camp and the Government 2.0 Professional Interest Council at the Harvard Kennedy School. 

Semester Course
Spring 2014 PADM-GP.4340.001 Digital Innovation Lab

Advances in the capabilities of digital technology to organize, create, and share information combined with the pervasiveness of personal technology devices has opened up many new ways of solving public problems. This is a practical course that will help students gain the skills necessary to develop and refine a socially conscious digital innovation concept and bring it to fruition. Throughout the duration of the course, students will create a vision of how to solve a social problem using digital technology, conduct primary research on their intended users, and develop a pitch deck or clickable prototype to illustrate their product concept. This is an interactive course, and students will be presenting their in-progress work and giving and receiving feedback in nearly every session. The final pitch will feature guest critics who will provide feedback on product concepts. No prior experience in digital technology required to take this course.  


Download Syllabus
Spring 2014 PADM-GP.4340.001 Digital Innovation Lab

Advances in the capabilities of digital technology to organize, create, and share information combined with the pervasiveness of personal technology devices has opened up many new ways of solving public problems. This is a practical course that will help students gain the skills necessary to develop and refine a socially conscious digital innovation concept and bring it to fruition. Throughout the duration of the course, students will create a vision of how to solve a social problem using digital technology, conduct primary research on their intended users, and develop a pitch deck or clickable prototype to illustrate their product concept. This is an interactive course, and students will be presenting their in-progress work and giving and receiving feedback in nearly every session. The final pitch will feature guest critics who will provide feedback on product concepts. No prior experience in digital technology required to take this course.  


Download Syllabus
Spring 2013 PADM-GP.4340.001 Digital Innovation Lab

Advances in the capabilities of digital technology to organize, create, and share information combined with the pervasiveness of personal technology devices has opened up many new ways of solving public problems. This is a practical course that will help students gain the skills necessary to develop and refine a socially conscious digital innovation concept and bring it to fruition. Throughout the duration of the course, students will create a vision of how to solve a social problem using digital technology, conduct primary research on their intended users, and develop a pitch deck or clickable prototype to illustrate their product concept. This is an interactive course, and students will be presenting their in-progress work and giving and receiving feedback in nearly every session. The final pitch will feature guest critics who will provide feedback on product concepts. No prior experience in digital technology required to take this course.  


Download Syllabus